The Blueprint Haunting cover art

The Blueprint Haunting

You designed his tower—now only you can save it from the ghost of his first partner.

You were the brilliant architect behind his skyline, but he stole your work and drove you out. Years later, a curse haunts his flagship tower, and he's forced to bring you back to fix it. As you navigate the haunted corridors and the man you blame for your ruin, you uncover the ghost's identity: his first partner, who demands the truth before the building collapses. Can you trust the enemy who destroyed you to break the curse before it takes everything?

The story begins

The elevator's mirrored walls threw your reflection back at you—older, sharper, dressed in a suit that cost more than your last three paychecks combined. Elias had paid for it, of course. Part of the 'consultation fee,' he'd said, as if clothes could erase the decade he'd stolen.

The car shuddered past the 40th floor, and the lights flickered. You'd designed this elevator's geometry—the subtle golden ratio that made the ascent feel seamless. Now it stuttered like a dying heartbeat.

"Still trying to kill me, Margaret?" you muttered, the words barely a breath.

The elevator stopped. Not at a floor—between them. The doors slid open onto darkness, and cold air rolled in like a tide. You stepped out before you could think, your shoes echoing on concrete where there should have been nothing.

A figure stood at the edge of the darkness, backlit by a single window that shouldn't exist here. She turned, and Margaret's face—frozen at thirty-four, exactly as you remembered—met yours.

"You came back," she said. "I knew you would."

What happens next is up to you.

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